Mesh Tracker is a complete surface-tracking solution based on displacement, tessellation and vertex manipulation. The plugin allows you to create advanced interactive surfaces of any type for any platform. The plugin is ready for Unity 2019, 2020 & 2021.
This is a paid asset, but now you can download for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Detail this asset from Unity Store: Original Link
Mesh Tracker v2.0.0
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Downloadable Content
3rd Person Snow • Boat Simulation
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Features
- GPU-Based system (shaders with tessellation)
- CPU-Based system (vertices manipulation, multithreaded)
- Simple surface drawing with grayscale textures
- Interaction with particle system (collision events)
- No programming skills required (simple drag/drop, ready for designers)
- Additional 'Track Creator' tool
- VR & mobile ready
- URP compatibility
- Full documentation
- Complete example demos
Quick FAQ
• Does Mesh Tracker support HDRP?
No, Mesh Tracker does not support HDRP. Built-In RP and URP only.
• Is Mesh Tracker compatible with VR?
Yes, however surfaces must be optimized and well-prepared.
• Is Mesh Tracker compatible with Mobiles?
Yes, Mesh Tracker is compatible with both Android & iOS. Vulkan GPU API only.
• Does Mesh Tracker work on Unity Terrain?
No, Mesh Tracker does not work on built-in Unity Terrain. Meshes only.
... More FAQ here
Create tracks, trails, footprints, waves, snow-flakes, rain-drops and many more. You are very free to customize and create tracks in the included external tool called Track Creator. More about the Track Creator in the documentation.
Save your time and make your project more interactive with the highest and professional quality.
If you have any questions, suggestions or issues, do not hesitate and contact the developer here. (Direct contact may take a while to get a response, so it's better to contact me through Discord)