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An integration with Game Creator 2 for the Ability & Combat Toolkit allowing you to add combat & weapons to your Game Creator 2 powered games!
Physics Based Character Controller is a feature-rich, highly customizable rigidbody based character controller super easy to pick up and use out of the box and / or customize
100% photo-scanned meadow assets. Flowers, grass, trees, bushes, rocks, cliffs, roads, leaves, details, fences, ground textures with complex shaders for foliage, rocks etc. Built-in, HD, URP support
Fluid Flow allows you to paint fluid to your objects in real time, and simulate it flowing down the surface dynamically.Use it for blood, paint, or any other kind of fluid.
Grid Placement System allows players to easily place items onto a grid at runtime. Perfect for city builders, tower defense and all sorts of other genres where players need to place items.