QMaze is an easy-to-use maze generator. It's well-suited for generating random levels.
Watch Youtube Video
Play Web Demo 1 | Demo 2 | Demo 3
Features:
- The maze is created using 6 basic (required) and 14 additional pieces
- You can specify which pieces are used in the generation and the frequency of their occurrence
- The maze’s pieces can be of any size
- The maze’s pieces are set in a pack for a simple change of theme
- Each piece can be set by several geometry types for greater variability
- The maze can be generated during the edit-time or the run-time by a code
- Several different mazes can be present in a single scene
- The maze can have entrances (you can specify the exact entry position and its direction)
- Obstacles can be specified (there will be no maze in those areas)
- Mode of generating the maze with the only path
- You can set the generation seed to get specific mazes
- Fixed or randomized starting and finishing blocks can be additionally generated (one or several; the exact position and direction can be specified or it can be random)
- The maze can be generated with geometry or in the form of a maze data array with which you can do whatever you like
- The maze can be generated both synchronously or asynchronously with the ability to receive the current progress of the generation process
- You can sign up for the event of the completion of maze generation, as well as event of generation of each piece
- Three demo scenes are supplied
- C# source code is supplied.
Compatible with Unity 4.6.2+ / 5.0.1+ / 2017.1+ / 2018.1+
(Free and Pro)
This is a paid asset, but now you can download for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Detail this asset from Unity Store: Original Link
QMaze v2.3
Download Now We encourage you to download all the assets from the developers. These assets we share are for personal use and to gain some good knowledge with high quality assets.
Watch Youtube Video
Play Web Demo 1 | Demo 2 | Demo 3
Features:
- The maze is created using 6 basic (required) and 14 additional pieces
- You can specify which pieces are used in the generation and the frequency of their occurrence
- The maze’s pieces can be of any size
- The maze’s pieces are set in a pack for a simple change of theme
- Each piece can be set by several geometry types for greater variability
- The maze can be generated during the edit-time or the run-time by a code
- Several different mazes can be present in a single scene
- The maze can have entrances (you can specify the exact entry position and its direction)
- Obstacles can be specified (there will be no maze in those areas)
- Mode of generating the maze with the only path
- You can set the generation seed to get specific mazes
- Fixed or randomized starting and finishing blocks can be additionally generated (one or several; the exact position and direction can be specified or it can be random)
- The maze can be generated with geometry or in the form of a maze data array with which you can do whatever you like
- The maze can be generated both synchronously or asynchronously with the ability to receive the current progress of the generation process
- You can sign up for the event of the completion of maze generation, as well as event of generation of each piece
- Three demo scenes are supplied
- C# source code is supplied.
Compatible with Unity 4.6.2+ / 5.0.1+ / 2017.1+ / 2018.1+
(Free and Pro)