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Dialogue and Quests is an event system that allow to define branching dialogues, conditional events and quests directly from the Unity inspector.
Map Graph offers you the tools to create your own unique level generators. Using a visual node-based editor you can create the level generators that perfectly suit the needs of your own unique game.
Without coding, create; per-character, dynamic linear/ non-linear voiced/ text/ unplanned interaction /storyboard stories in node canvas. Usable in game, cutscenes, dialogue, interaction w/wo UI.
A command manager with tons of commands included to accelerate your Unity workflow and to say goodbye to tedious and repetitive tasks